Dyna Base
EARTH 4

Dyna Base

  • ATK:
  • 0

  • DEF:
  • 2100

  • View:
  • 3000




If your LP are lower than your opponent's: You can Special Summon this card from your hand. During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using this card you control and other monsters from your hand or field as material. You can only use each effect of "Dyna Base" once per turn.




 
 
AI Power Analysis
Combo enablerConfidence: Medium
57± 8/ 100
Power Score
Intrinsic 57
Deck 57

Dyna Base — Power Evaluation

Final Score: 57 ± 8 · Confidence: Medium

  • Intrinsic: 57.4 · Deck: 57 · Meta: provisional
  • Primary role: Combo enabler · Secondary: Material body

Why it scores here

Dyna Base's 0 ATK and 2100 DEF earned nothing; its score comes from a conditional hand-summon (only when your LP is lower than the opponent's) and a once-per-turn Main Phase Fusion Summon that can use the card itself plus other hand or field monsters as material. Its body is a generic Level 4 EARTH Machine, so it still has material value when its effects are negated. The deck sample (44 decks, 12 archetypes, Ancient Gear cluster partners) confirms the card is routinely played, but that confirms accessibility, not intrinsic strength, and the lack of combo data keeps the score in the middle band.

Axis scores

Axis Score Evidence
Accessibility 50 Hand-summon is conditional on LP being behind, and there is no as_starter or as_searched data, but 44 sampled decks run it across 12 archetypes (observed).
Combo & Conversion 62 The Fusion effect turns itself plus hand or field monsters into a Fusion Monster, which is real conversion once Fusion targets are present, but no combo examples or power_index exist (inferred).
Resource Economy 45 It spends itself and other cards as Fusion material for one Extra Deck Fusion, which is roughly card-neutral with no refuel or search (inferred).
Effect & Interaction 5 No negation, removal, or hand-trap effect is described in the text (verified).
Material Utility 60 A Level 4 EARTH Machine with 2100 DEF is a generic material body, and it still works as material if its effects are negated (inferred).
Resilience & Flexibility 45 Two separate once-per-turn effects in hand and field give some multi-zone reach, but a single negate on the Fusion effect ends the line (inferred).
Deck-Building Efficiency 70 Typically 1 to 2 copies (avg 1.95), no garnet, and no self-lock clause in the text; only the LP condition restricts use (observed).

Calculation

Weight profile: 0.7 Combo enabler + 0.3 Material body. Intrinsic ≈ 57.4, Deck ≈ 57, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Fusion engine that can use itself as material, converting one hand or field card into a Fusion Summon (verified)
  • Hand-summonable when LP is behind, which helps recover from a losing position (verified)
  • Level 4 EARTH Machine body is a generic material that still works when its effects are negated (inferred)
  • Included in 44 sampled decks across 12 archetypes, with a consistent Ancient Gear partner cluster (observed)

Weaknesses

  • Hand-summon requires your LP to be lower than the opponent's (verified)
  • Each effect is once per turn (verified)
  • 0 ATK, so the body contributes little on the field beyond material (verified)
  • No combo or guide evidence to confirm how far the Fusion line converts (data gap)

Counters / choke points

  • No counter data supplied; the hand-summon and the Fusion effect are both interruptible by generic interaction (inferred)

Best use

Combo enabler (Fusion engine) with material-body backup. Decks: Ancient Gears, Karakuri, Jinzo, Infinitrack, Dogmatika. Suggested copies: 2.

Evidence & gaps

  • Verified: Hand-summon requires LP lower than the opponent's; Two effects, each once per turn; 0 ATK / 2100 DEF, Level 4 EARTH Machine; Included in 44 sampled decks across 12 archetypes
  • Observed: Ancient Gear partner cluster at about 41% co-deck rate; Average 1.95 copies per deck
  • Inferred: Fusion line is roughly card-neutral; Body is a generic material even when effects are negated; Single negate on the Fusion effect ends the line
  • Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only no counter list supplied











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